Ligue 1 · 2015/16
2016-04-10
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Average market odds. Implied probabilities are normalized to remove the market margin.

Sample
Context
Past seasons
Quick read

Match snapshot

Home vs Away · Last 10

Form

Lille
DWWDLWDWWW
6W 3D 1L · 2.10 PPM
Monaco
LDWDWLDDDW
3W 5D 2L · 1.40 PPM

Goals

1.30
Scored
1.30
0.60
Conceded
1.30
20%
Over 2.5
50%
40%
BTTS
50%

By half

0.70
1H goals
0.80
1.20
2H goals
1.80
70%
Goal in 2H
80%

Corners

5.10N=10
For
5.50N=10
4.80
Against
5.80
9.90
Total
11.30
Signals

Key historical patterns

strongAt least one second-half goal

7/10 home-side sample · 8/10 away-side sample.

moderateOver 8.5 corners

6/10 home-side sample · 6/10 away-side sample.

Team history

Goals

N=10 N=10
1.30
Goals scored
1.30
0.60
Goals conceded
1.30
1.90
Total goals
2.60
60%6/10
Over 1.5
80%8/10
20%2/10
Over 2.5
50%5/10
10%1/10
Over 3.5
30%3/10
40%4/10
BTTS
50%5/10
Matchup

Lille attack

1.30goals per match
Monaco conceded1.30
Matchup

Monaco attack

1.30goals per match
Lille conceded0.60
Timing

First & second half

N=10 N=10
0.60
1H goals scored
0.30
0.10
1H goals conceded
0.50
60%6/10
Over 0.5 1H
30%3/10
50%5/10
Leading at HT
10%1/10
0.70
2H goals scored
1.00
0.50
2H goals conceded
0.80
70%7/10
Over 0.5 2H
80%8/10
60%6/10
More goals in 2H
50%5/10
Set pieces

Corners

N=10 N=10
5.10N=10
Corners for
5.50N=10
4.80
Corners against
5.80
9.90
Match total
11.30
60%6/10
Over 8.5
60%6/10
50%5/10
Over 9.5
60%6/10
50%5/10
Team over 4.5
50%5/10
Advanced

Cards, fouls & shots

Yellow cards

2.10N=10
For
2.00N=10
4.50
Match total
3.50
80%8/10
Over 3.5
60%6/10

Fouls

14.00N=10
Committed
13.40N=10
29.60
Match total
25.40

Shots

12.10N=10
Shots
9.40N=10
4.20
On target
3.70
11%
Conversion
14%
Historical scope
History
This match does not have enough average market data to build a similarity profile.
Market history

Similar historical matches

Not enough comparable matchesStatus: insufficient_market_data. The site does not force a percentage when the historical sample is insufficient.
Half-time score
The half-time explorer cannot be built because the target match has insufficient market data.
What if?

If half-time is 0-0

Scenario unavailableStatus: insufficient_market_data