Segunda Division · 2018/19
2019-04-07
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Average market odds. Implied probabilities are normalized to remove the market margin.

Sample
Context
Past seasons
Quick read

Match snapshot

Home vs Away · Last 10

Form

Lugo
LWWDDWLDWL
4W 3D 3L · 1.50 PPM
Osasuna
WLDWLWWDWL
5W 2D 3L · 1.70 PPM

Goals

1.40
Scored
1.50
1.40
Conceded
1.50
60%
Over 2.5
50%
60%
BTTS
60%

By half

1.22
1H goals
1.60
1.78
2H goals
1.40
89%
Goal in 2H
90%

Corners

5.11N=9
For
3.80N=10
5.22
Against
4.80
10.33
Total
8.60
Signals

Key historical patterns

moderateBoth teams scored

6/10 home-side sample · 6/10 away-side sample.

very strongAt least one second-half goal

8/9 home-side sample · 9/10 away-side sample.

Team history

Goals

N=10 N=10
1.40
Goals scored
1.50
1.40
Goals conceded
1.50
2.80
Total goals
3.00
70%7/10
Over 1.5
80%8/10
60%6/10
Over 2.5
50%5/10
30%3/10
Over 3.5
40%4/10
60%6/10
BTTS
60%6/10
Matchup

Lugo attack

1.40goals per match
Osasuna conceded1.50
Matchup

Osasuna attack

1.50goals per match
Lugo conceded1.40
Timing

First & second half

N=9 N=10
0.89
1H goals scored
0.60
0.33
1H goals conceded
1.00
78%7/9
Over 0.5 1H
90%9/10
56%5/9
Leading at HT
30%3/10
0.56
2H goals scored
0.90
1.22
2H goals conceded
0.50
89%8/9
Over 0.5 2H
90%9/10
56%5/9
More goals in 2H
30%3/10
Set pieces

Corners

N=9 N=10
5.11N=9
Corners for
3.80N=10
5.22
Corners against
4.80
10.33
Match total
8.60
78%7/9
Over 8.5
50%5/10
44%4/9
Over 9.5
40%4/10
56%5/9
Team over 4.5
40%4/10
Advanced

Cards, fouls & shots

Yellow cards

3.00N=9
For
3.40N=10
5.44
Match total
7.30
100%9/9
Over 3.5
90%9/10

Fouls

17.78N=9
Committed
16.00N=10
31.67
Match total
34.40

Shots

12.67N=9
Shots
13.30N=10
4.33
On target
4.20
11%
Conversion
11%
Historical scope
History
This match does not have enough average market data to build a similarity profile.
Market history

Similar historical matches

Not enough comparable matchesStatus: insufficient_market_data. The site does not force a percentage when the historical sample is insufficient.
Half-time score
The half-time explorer cannot be built because the target match has insufficient market data.
What if?

If half-time is 0-0

Scenario unavailableStatus: insufficient_market_data