Serie A · 2015/16
2016-04-17
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Average market odds. Implied probabilities are normalized to remove the market margin.

Sample
Context
Past seasons
Quick read

Match snapshot

Home vs Away · Last 10

Form

Lazio
DLDDWLWLWL
3W 3D 4L · 1.20 PPM
Empoli
DWWWDLDLLL
3W 3D 4L · 1.20 PPM

Goals

1.40
Scored
1.10
1.50
Conceded
1.50
30%
Over 2.5
40%
50%
BTTS
50%

By half

0.90
1H goals
1.30
2.00
2H goals
1.30
70%
Goal in 2H
80%

Corners

7.30N=10
For
3.20N=10
3.70
Against
6.60
11.00
Total
9.80
Signals

Key historical patterns

strongAt least one second-half goal

7/10 home-side sample · 8/10 away-side sample.

moderateOver 8.5 corners

7/10 home-side sample · 6/10 away-side sample.

Team history

Goals

N=10 N=10
1.40
Goals scored
1.10
1.50
Goals conceded
1.50
2.90
Total goals
2.60
90%9/10
Over 1.5
50%5/10
30%3/10
Over 2.5
40%4/10
30%3/10
Over 3.5
40%4/10
50%5/10
BTTS
50%5/10
Matchup

Lazio attack

1.40goals per match
Empoli conceded1.50
Matchup

Empoli attack

1.10goals per match
Lazio conceded1.50
Timing

First & second half

N=10 N=10
0.10
1H goals scored
0.60
0.80
1H goals conceded
0.70
70%7/10
Over 0.5 1H
60%6/10
10%1/10
Leading at HT
10%1/10
1.30
2H goals scored
0.50
0.70
2H goals conceded
0.80
70%7/10
Over 0.5 2H
80%8/10
50%5/10
More goals in 2H
40%4/10
Set pieces

Corners

N=10 N=10
7.30N=10
Corners for
3.20N=10
3.70
Corners against
6.60
11.00
Match total
9.80
70%7/10
Over 8.5
60%6/10
60%6/10
Over 9.5
40%4/10
80%8/10
Team over 4.5
30%3/10
Advanced

Cards, fouls & shots

Yellow cards

2.60N=10
For
3.40N=10
4.70
Match total
5.80
60%6/10
Over 3.5
90%9/10

Fouls

14.40N=10
Committed
14.30N=10
28.20
Match total
32.20

Shots

14.60N=10
Shots
11.40N=10
3.00
On target
3.90
10%
Conversion
10%
Historical scope
History
This match does not have enough average market data to build a similarity profile.
Market history

Similar historical matches

Not enough comparable matchesStatus: insufficient_market_data. The site does not force a percentage when the historical sample is insufficient.
Half-time score
The half-time explorer cannot be built because the target match has insufficient market data.
What if?

If half-time is 0-0

Scenario unavailableStatus: insufficient_market_data