League One · 2014/15
2015-02-10
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Average market odds. Implied probabilities are normalized to remove the market margin.

Sample
Context
Past seasons
Quick read

Match snapshot

Home vs Away · Last 10

Form

Crewe
LWWLDDWDWL
4W 3D 3L · 1.50 PPM
Yeovil
LLLDWWLLDL
2W 2D 6L · 0.80 PPM

Goals

0.90
Scored
0.90
1.30
Conceded
1.50
40%
Over 2.5
40%
40%
BTTS
40%

By half

1.00
1H goals
0.90
1.20
2H goals
1.50
80%
Goal in 2H
80%

Corners

3.80N=10
For
6.20N=10
6.70
Against
4.60
10.50
Total
10.80
Signals

Key historical patterns

very strongAt least one second-half goal

8/10 home-side sample · 8/10 away-side sample.

strongOver 8.5 corners

7/10 home-side sample · 8/10 away-side sample.

Team history

Goals

N=10 N=10
0.90
Goals scored
0.90
1.30
Goals conceded
1.50
2.20
Total goals
2.40
60%6/10
Over 1.5
80%8/10
40%4/10
Over 2.5
40%4/10
20%2/10
Over 3.5
20%2/10
40%4/10
BTTS
40%4/10
Matchup

Crewe attack

0.90goals per match
Yeovil conceded1.50
Matchup

Yeovil attack

0.90goals per match
Crewe conceded1.30
Timing

First & second half

N=10 N=10
0.60
1H goals scored
0.40
0.40
1H goals conceded
0.50
60%6/10
Over 0.5 1H
60%6/10
40%4/10
Leading at HT
20%2/10
0.30
2H goals scored
0.50
0.90
2H goals conceded
1.00
80%8/10
Over 0.5 2H
80%8/10
40%4/10
More goals in 2H
50%5/10
Set pieces

Corners

N=10 N=10
3.80N=10
Corners for
6.20N=10
6.70
Corners against
4.60
10.50
Match total
10.80
70%7/10
Over 8.5
80%8/10
50%5/10
Over 9.5
50%5/10
20%2/10
Team over 4.5
60%6/10
Advanced

Cards, fouls & shots

Yellow cards

1.50N=10
For
2.00N=10
2.90
Match total
2.40
40%4/10
Over 3.5
20%2/10

Fouls

9.80N=10
Committed
12.70N=10
24.20
Match total
20.40

Shots

8.60N=10
Shots
11.40N=10
4.40
On target
3.80
10%
Conversion
8%
Historical scope
History
This match does not have enough average market data to build a similarity profile.
Market history

Similar historical matches

Not enough comparable matchesStatus: insufficient_market_data. The site does not force a percentage when the historical sample is insufficient.
Half-time score
The half-time explorer cannot be built because the target match has insufficient market data.
What if?

If half-time is 0-0

Scenario unavailableStatus: insufficient_market_data