Serie A · 2015/16
2016-02-11
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Average market odds. Implied probabilities are normalized to remove the market margin.

Sample
Context
Past seasons
Quick read

Match snapshot

Home vs Away · Last 10

Form

Lazio
WWWLDLDDWL
4W 3D 3L · 1.50 PPM
Verona
DLDLDLDLDD
0W 6D 4L · 0.60 PPM

Goals

1.40
Scored
0.70
1.00
Conceded
1.50
30%
Over 2.5
30%
40%
BTTS
60%

By half

0.90
1H goals
0.80
1.50
2H goals
1.40
70%
Goal in 2H
80%

Corners

7.10N=10
For
4.10N=10
3.70
Against
6.80
10.80
Total
10.90
Signals

Key historical patterns

strongAt least one second-half goal

7/10 home-side sample · 8/10 away-side sample.

moderateOver 8.5 corners

6/10 home-side sample · 9/10 away-side sample.

Team history

Goals

N=10 N=10
1.40
Goals scored
0.70
1.00
Goals conceded
1.50
2.40
Total goals
2.20
90%9/10
Over 1.5
70%7/10
30%3/10
Over 2.5
30%3/10
20%2/10
Over 3.5
20%2/10
40%4/10
BTTS
60%6/10
Matchup

Lazio attack

1.40goals per match
Verona conceded1.50
Matchup

Verona attack

0.70goals per match
Lazio conceded1.00
Timing

First & second half

N=10 N=10
0.20
1H goals scored
0.00
0.70
1H goals conceded
0.80
70%7/10
Over 0.5 1H
40%4/10
20%2/10
Leading at HT
0%0/10
1.20
2H goals scored
0.70
0.30
2H goals conceded
0.70
70%7/10
Over 0.5 2H
80%8/10
50%5/10
More goals in 2H
50%5/10
Set pieces

Corners

N=10 N=10
7.10N=10
Corners for
4.10N=10
3.70
Corners against
6.80
10.80
Match total
10.90
60%6/10
Over 8.5
90%9/10
60%6/10
Over 9.5
90%9/10
80%8/10
Team over 4.5
40%4/10
Advanced

Cards, fouls & shots

Yellow cards

3.00N=10
For
3.00N=10
5.10
Match total
5.20
80%8/10
Over 3.5
80%8/10

Fouls

16.20N=10
Committed
15.50N=10
29.90
Match total
32.60

Shots

14.70N=10
Shots
10.20N=10
3.50
On target
2.80
10%
Conversion
7%
Historical scope
History
This match does not have enough average market data to build a similarity profile.
Market history

Similar historical matches

Not enough comparable matchesStatus: insufficient_market_data. The site does not force a percentage when the historical sample is insufficient.
Half-time score
The half-time explorer cannot be built because the target match has insufficient market data.
What if?

If half-time is 0-0

Scenario unavailableStatus: insufficient_market_data