Serie A · 2015/16
2016-01-24
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Average market odds. Implied probabilities are normalized to remove the market margin.

Sample
Context
Past seasons
Quick read

Match snapshot

Home vs Away · Last 10

Form

Lazio
WWWWWLDLDD
5W 3D 2L · 1.80 PPM
Chievo
WDDLLLWWLW
4W 2D 4L · 1.40 PPM

Goals

1.40
Scored
1.20
0.80
Conceded
1.10
30%
Over 2.5
30%
40%
BTTS
50%

By half

0.90
1H goals
1.10
1.30
2H goals
1.20
70%
Goal in 2H
80%

Corners

7.50N=10
For
4.60N=10
3.60
Against
7.40
11.10
Total
12.00
Signals

Key historical patterns

strongAt least one second-half goal

7/10 home-side sample · 8/10 away-side sample.

strongOver 8.5 corners

7/10 home-side sample · 8/10 away-side sample.

Team history

Goals

N=10 N=10
1.40
Goals scored
1.20
0.80
Goals conceded
1.10
2.20
Total goals
2.30
90%9/10
Over 1.5
70%7/10
30%3/10
Over 2.5
30%3/10
10%1/10
Over 3.5
20%2/10
40%4/10
BTTS
50%5/10
Matchup

Lazio attack

1.40goals per match
Chievo conceded1.10
Matchup

Chievo attack

1.20goals per match
Lazio conceded0.80
Timing

First & second half

N=10 N=10
0.40
1H goals scored
0.50
0.50
1H goals conceded
0.60
60%6/10
Over 0.5 1H
60%6/10
30%3/10
Leading at HT
20%2/10
1.00
2H goals scored
0.70
0.30
2H goals conceded
0.50
70%7/10
Over 0.5 2H
80%8/10
50%5/10
More goals in 2H
50%5/10
Set pieces

Corners

N=10 N=10
7.50N=10
Corners for
4.60N=10
3.60
Corners against
7.40
11.10
Match total
12.00
70%7/10
Over 8.5
80%8/10
70%7/10
Over 9.5
60%6/10
90%9/10
Team over 4.5
50%5/10
Advanced

Cards, fouls & shots

Yellow cards

2.60N=10
For
2.70N=10
4.70
Match total
5.00
70%7/10
Over 3.5
70%7/10

Fouls

16.70N=10
Committed
18.50N=10
30.40
Match total
34.70

Shots

15.00N=10
Shots
10.10N=10
4.50
On target
2.50
9%
Conversion
12%
Historical scope
History
This match does not have enough average market data to build a similarity profile.
Market history

Similar historical matches

Not enough comparable matchesStatus: insufficient_market_data. The site does not force a percentage when the historical sample is insufficient.
Half-time score
The half-time explorer cannot be built because the target match has insufficient market data.
What if?

If half-time is 0-0

Scenario unavailableStatus: insufficient_market_data