League One · 2011/12
2012-03-17
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Average market odds. Implied probabilities are normalized to remove the market margin.

Sample
Context
Past seasons
Quick read

Match snapshot

Home vs Away · Last 10

Form

Yeovil
LDWLLWWWWD
5W 2D 3L · 1.70 PPM
Walsall
DDDLDDLWDD
1W 7D 2L · 1.00 PPM

Goals

1.70
Scored
0.70
1.60
Conceded
0.80
80%
Over 2.5
20%
80%
BTTS
60%

By half

1.30
1H goals
0.90
2.00
2H goals
0.60
100%
Goal in 2H
50%

Corners

5.80N=10
For
4.90N=10
6.40
Against
5.70
12.20
Total
10.60
Signals

Key historical patterns

moderateBoth teams scored

8/10 home-side sample · 6/10 away-side sample.

strongOver 8.5 corners

9/10 home-side sample · 7/10 away-side sample.

Team history

Goals

N=10 N=10
1.70
Goals scored
0.70
1.60
Goals conceded
0.80
3.30
Total goals
1.50
80%8/10
Over 1.5
60%6/10
80%8/10
Over 2.5
20%2/10
50%5/10
Over 3.5
0%0/10
80%8/10
BTTS
60%6/10
Matchup

Yeovil attack

1.70goals per match
Walsall conceded0.80
Matchup

Walsall attack

0.70goals per match
Yeovil conceded1.60
Timing

First & second half

N=10 N=10
0.50
1H goals scored
0.30
0.80
1H goals conceded
0.60
80%8/10
Over 0.5 1H
60%6/10
20%2/10
Leading at HT
20%2/10
1.20
2H goals scored
0.40
0.80
2H goals conceded
0.20
100%10/10
Over 0.5 2H
50%5/10
70%7/10
More goals in 2H
10%1/10
Set pieces

Corners

N=10 N=10
5.80N=10
Corners for
4.90N=10
6.40
Corners against
5.70
12.20
Match total
10.60
90%9/10
Over 8.5
70%7/10
80%8/10
Over 9.5
60%6/10
90%9/10
Team over 4.5
70%7/10
Advanced

Cards, fouls & shots

Yellow cards

2.20N=10
For
1.20N=10
4.10
Match total
2.40
70%7/10
Over 3.5
20%2/10

Fouls

12.50N=10
Committed
10.80N=10
23.20
Match total
22.90

Shots

10.20N=10
Shots
9.90N=10
5.20
On target
5.10
17%
Conversion
7%
Historical scope
History
This match does not have enough average market data to build a similarity profile.
Market history

Similar historical matches

Not enough comparable matchesStatus: insufficient_market_data. The site does not force a percentage when the historical sample is insufficient.
Half-time score
The half-time explorer cannot be built because the target match has insufficient market data.
What if?

If half-time is 0-0

Scenario unavailableStatus: insufficient_market_data