League One · 2010/11
2011-03-12
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Average market odds. Implied probabilities are normalized to remove the market margin.

Sample
Context
Past seasons
Quick read

Match snapshot

Home vs Away · Last 10

Form

Yeovil
DLWWLWLLLD
3W 2D 5L · 1.10 PPM
Walsall
LWLDDLDWLD
2W 4D 4L · 1.00 PPM

Goals

0.90
Scored
1.20
1.20
Conceded
1.80
20%
Over 2.5
60%
30%
BTTS
60%

By half

0.90
1H goals
1.00
1.20
2H goals
2.00
70%
Goal in 2H
90%

Corners

5.10N=10
For
5.90N=10
4.40
Against
7.10
9.50
Total
13.00
Signals

Key historical patterns

strongAt least one second-half goal

7/10 home-side sample · 9/10 away-side sample.

moderateOver 8.5 corners

6/10 home-side sample · 9/10 away-side sample.

Team history

Goals

N=10 N=10
0.90
Goals scored
1.20
1.20
Goals conceded
1.80
2.10
Total goals
3.00
50%5/10
Over 1.5
80%8/10
20%2/10
Over 2.5
60%6/10
20%2/10
Over 3.5
40%4/10
30%3/10
BTTS
60%6/10
Matchup

Yeovil attack

0.90goals per match
Walsall conceded1.80
Matchup

Walsall attack

1.20goals per match
Yeovil conceded1.20
Timing

First & second half

N=10 N=10
0.50
1H goals scored
0.40
0.40
1H goals conceded
0.60
70%7/10
Over 0.5 1H
70%7/10
30%3/10
Leading at HT
20%2/10
0.40
2H goals scored
0.80
0.80
2H goals conceded
1.20
70%7/10
Over 0.5 2H
90%9/10
40%4/10
More goals in 2H
70%7/10
Set pieces

Corners

N=10 N=10
5.10N=10
Corners for
5.90N=10
4.40
Corners against
7.10
9.50
Match total
13.00
60%6/10
Over 8.5
90%9/10
50%5/10
Over 9.5
90%9/10
50%5/10
Team over 4.5
70%7/10
Advanced

Cards, fouls & shots

Yellow cards

1.00N=10
For
1.20N=10
3.00
Match total
1.80
40%4/10
Over 3.5
10%1/10

Fouls

10.60N=10
Committed
9.20N=10
21.50
Match total
17.70

Shots

9.60N=10
Shots
11.30N=10
4.50
On target
5.20
9%
Conversion
11%
Historical scope
History
This match does not have enough average market data to build a similarity profile.
Market history

Similar historical matches

Not enough comparable matchesStatus: insufficient_market_data. The site does not force a percentage when the historical sample is insufficient.
Half-time score
The half-time explorer cannot be built because the target match has insufficient market data.
What if?

If half-time is 0-0

Scenario unavailableStatus: insufficient_market_data