League One · 2009/10
2010-01-26
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Average market odds. Implied probabilities are normalized to remove the market margin.

Sample
Context
Past seasons
Quick read

Match snapshot

Home vs Away · Last 10

Form

Tranmere
LLDLWLWWWD
4W 2D 4L · 1.40 PPM
Yeovil
LDDWLLDDLL
1W 4D 5L · 0.70 PPM

Goals

1.10
Scored
0.60
1.40
Conceded
1.60
40%
Over 2.5
40%
40%
BTTS
40%

By half

1.10
1H goals
1.10
1.40
2H goals
1.10
80%
Goal in 2H
70%

Corners

4.70N=10
For
4.10N=10
4.60
Against
6.50
9.30
Total
10.60
Signals

Key historical patterns

strongAt least one second-half goal

8/10 home-side sample · 7/10 away-side sample.

moderateOver 8.5 corners

6/10 home-side sample · 7/10 away-side sample.

Team history

Goals

N=10 N=10
1.10
Goals scored
0.60
1.40
Goals conceded
1.60
2.50
Total goals
2.20
70%7/10
Over 1.5
70%7/10
40%4/10
Over 2.5
40%4/10
30%3/10
Over 3.5
30%3/10
40%4/10
BTTS
40%4/10
Matchup

Tranmere attack

1.10goals per match
Yeovil conceded1.60
Matchup

Yeovil attack

0.60goals per match
Tranmere conceded1.40
Timing

First & second half

N=10 N=10
0.50
1H goals scored
0.40
0.60
1H goals conceded
0.70
70%7/10
Over 0.5 1H
70%7/10
30%3/10
Leading at HT
20%2/10
0.60
2H goals scored
0.20
0.80
2H goals conceded
0.90
80%8/10
Over 0.5 2H
70%7/10
50%5/10
More goals in 2H
20%2/10
Set pieces

Corners

N=10 N=10
4.70N=10
Corners for
4.10N=10
4.60
Corners against
6.50
9.30
Match total
10.60
60%6/10
Over 8.5
70%7/10
60%6/10
Over 9.5
60%6/10
40%4/10
Team over 4.5
50%5/10
Advanced

Cards, fouls & shots

Yellow cards

1.70N=10
For
2.60N=10
3.90
Match total
4.30
60%6/10
Over 3.5
60%6/10

Fouls

12.10N=10
Committed
11.40N=10
23.20
Match total
23.80

Shots

9.30N=10
Shots
9.10N=10
5.50
On target
4.70
12%
Conversion
7%
Historical scope
History
This match does not have enough average market data to build a similarity profile.
Market history

Similar historical matches

Not enough comparable matchesStatus: insufficient_market_data. The site does not force a percentage when the historical sample is insufficient.
Half-time score
The half-time explorer cannot be built because the target match has insufficient market data.
What if?

If half-time is 0-0

Scenario unavailableStatus: insufficient_market_data