League One · 2008/09
2009-03-14
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Average market odds. Implied probabilities are normalized to remove the market margin.

Sample
Context
Past seasons
Quick read

Match snapshot

Home vs Away · Last 10

Form

Brighton
LLLLWLLDLL
1W 1D 8L · 0.40 PPM
Yeovil
DWDWWWLLLL
4W 2D 4L · 1.40 PPM

Goals

0.90
Scored
0.90
2.40
Conceded
1.50
60%
Over 2.5
40%
60%
BTTS
30%

By half

1.50
1H goals
1.30
1.80
2H goals
1.10
90%
Goal in 2H
70%

Corners

6.00N=10
For
5.50N=10
5.90
Against
5.60
11.90
Total
11.10
Signals

Key historical patterns

strongAt least one second-half goal

9/10 home-side sample · 7/10 away-side sample.

strongOver 8.5 corners

8/10 home-side sample · 7/10 away-side sample.

Team history

Goals

N=10 N=10
0.90
Goals scored
0.90
2.40
Goals conceded
1.50
3.30
Total goals
2.40
90%9/10
Over 1.5
70%7/10
60%6/10
Over 2.5
40%4/10
40%4/10
Over 3.5
30%3/10
60%6/10
BTTS
30%3/10
Matchup

Brighton attack

0.90goals per match
Yeovil conceded1.50
Matchup

Yeovil attack

0.90goals per match
Brighton conceded2.40
Timing

First & second half

N=10 N=10
0.50
1H goals scored
0.60
1.00
1H goals conceded
0.70
80%8/10
Over 0.5 1H
70%7/10
0%0/10
Leading at HT
30%3/10
0.40
2H goals scored
0.30
1.40
2H goals conceded
0.80
90%9/10
Over 0.5 2H
70%7/10
50%5/10
More goals in 2H
20%2/10
Set pieces

Corners

N=10 N=10
6.00N=10
Corners for
5.50N=10
5.90
Corners against
5.60
11.90
Match total
11.10
80%8/10
Over 8.5
70%7/10
60%6/10
Over 9.5
70%7/10
70%7/10
Team over 4.5
70%7/10
Advanced

Cards, fouls & shots

Yellow cards

1.70N=10
For
1.70N=10
3.70
Match total
2.90
30%3/10
Over 3.5
30%3/10

Fouls

12.30N=10
Committed
12.70N=10
25.70
Match total
23.70

Shots

8.30N=10
Shots
7.70N=10
3.80
On target
4.10
11%
Conversion
12%
Historical scope
History
This match does not have enough average market data to build a similarity profile.
Market history

Similar historical matches

Not enough comparable matchesStatus: insufficient_market_data. The site does not force a percentage when the historical sample is insufficient.
Half-time score
The half-time explorer cannot be built because the target match has insufficient market data.
What if?

If half-time is 0-0

Scenario unavailableStatus: insufficient_market_data