League One · 2007/08
2008-04-25
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Average market odds. Implied probabilities are normalized to remove the market margin.

Sample
Context
Past seasons
Quick read

Match snapshot

Home vs Away · Last 10

Form

Yeovil
LDLWLWLWDL
3W 2D 5L · 1.10 PPM
Leeds
WDLDWDWWLW
5W 3D 2L · 1.80 PPM

Goals

0.50
Scored
1.20
1.30
Conceded
0.70
40%
Over 2.5
10%
20%
BTTS
30%

By half

0.70
1H goals
0.90
1.10
2H goals
1.00
80%
Goal in 2H
60%

Corners

5.60N=10
For
3.80N=10
6.20
Against
6.10
11.80
Total
9.90
Signals

Key historical patterns

moderateAt least one second-half goal

8/10 home-side sample · 6/10 away-side sample.

strongOver 8.5 corners

8/10 home-side sample · 7/10 away-side sample.

Team history

Goals

N=10 N=10
0.50
Goals scored
1.20
1.30
Goals conceded
0.70
1.80
Total goals
1.90
60%6/10
Over 1.5
50%5/10
40%4/10
Over 2.5
10%1/10
0%0/10
Over 3.5
10%1/10
20%2/10
BTTS
30%3/10
Matchup

Yeovil attack

0.50goals per match
Leeds conceded0.70
Matchup

Leeds attack

1.20goals per match
Yeovil conceded1.30
Timing

First & second half

N=10 N=10
0.30
1H goals scored
0.80
0.40
1H goals conceded
0.10
50%5/10
Over 0.5 1H
80%8/10
20%2/10
Leading at HT
70%7/10
0.20
2H goals scored
0.40
0.90
2H goals conceded
0.60
80%8/10
Over 0.5 2H
60%6/10
50%5/10
More goals in 2H
30%3/10
Set pieces

Corners

N=10 N=10
5.60N=10
Corners for
3.80N=10
6.20
Corners against
6.10
11.80
Match total
9.90
80%8/10
Over 8.5
70%7/10
80%8/10
Over 9.5
60%6/10
70%7/10
Team over 4.5
30%3/10
Advanced

Cards, fouls & shots

Yellow cards

1.40N=10
For
2.00N=10
2.80
Match total
3.10
30%3/10
Over 3.5
40%4/10

Fouls

11.00N=10
Committed
13.70N=10
21.50
Match total
26.10

Shots

8.30N=10
Shots
10.30N=10
3.60
On target
5.50
6%
Conversion
12%
Historical scope
History
This match does not have enough average market data to build a similarity profile.
Market history

Similar historical matches

Not enough comparable matchesStatus: insufficient_market_data. The site does not force a percentage when the historical sample is insufficient.
Half-time score
The half-time explorer cannot be built because the target match has insufficient market data.
What if?

If half-time is 0-0

Scenario unavailableStatus: insufficient_market_data