League One · 2007/08
2008-03-29
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Average market odds. Implied probabilities are normalized to remove the market margin.

Sample
Context
Past seasons
Quick read

Match snapshot

Home vs Away · Last 10

Form

Luton
WLDLLLDLWD
2W 3D 5L · 0.90 PPM
Crewe
DLLLLWDDWD
2W 4D 4L · 1.00 PPM

Goals

0.90
Scored
0.80
1.30
Conceded
1.10
30%
Over 2.5
30%
50%
BTTS
40%

By half

1.30
1H goals
0.80
0.90
2H goals
1.10
60%
Goal in 2H
70%

Corners

6.10N=10
For
4.60N=10
4.30
Against
8.80
10.40
Total
13.40
Signals

Key historical patterns

moderateAt least one second-half goal

6/10 home-side sample · 7/10 away-side sample.

moderateOver 8.5 corners

6/10 home-side sample · 8/10 away-side sample.

Team history

Goals

N=10 N=10
0.90
Goals scored
0.80
1.30
Goals conceded
1.10
2.20
Total goals
1.90
60%6/10
Over 1.5
70%7/10
30%3/10
Over 2.5
30%3/10
20%2/10
Over 3.5
0%0/10
50%5/10
BTTS
40%4/10
Matchup

Luton attack

0.90goals per match
Crewe conceded1.10
Matchup

Crewe attack

0.80goals per match
Luton conceded1.30
Timing

First & second half

N=10 N=10
0.50
1H goals scored
0.30
0.80
1H goals conceded
0.50
80%8/10
Over 0.5 1H
60%6/10
20%2/10
Leading at HT
30%3/10
0.40
2H goals scored
0.50
0.50
2H goals conceded
0.60
60%6/10
Over 0.5 2H
70%7/10
30%3/10
More goals in 2H
50%5/10
Set pieces

Corners

N=10 N=10
6.10N=10
Corners for
4.60N=10
4.30
Corners against
8.80
10.40
Match total
13.40
60%6/10
Over 8.5
80%8/10
50%5/10
Over 9.5
80%8/10
70%7/10
Team over 4.5
50%5/10
Advanced

Cards, fouls & shots

Yellow cards

0.70N=10
For
0.60N=10
2.30
Match total
1.40
30%3/10
Over 3.5
0%0/10

Fouls

12.60N=10
Committed
8.50N=10
24.50
Match total
19.70

Shots

11.00N=10
Shots
8.50N=10
5.20
On target
4.30
8%
Conversion
9%
Historical scope
History
This match does not have enough average market data to build a similarity profile.
Market history

Similar historical matches

Not enough comparable matchesStatus: insufficient_market_data. The site does not force a percentage when the historical sample is insufficient.
Half-time score
The half-time explorer cannot be built because the target match has insufficient market data.
What if?

If half-time is 0-0

Scenario unavailableStatus: insufficient_market_data