League One · 2005/06
2006-04-15
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Average market odds. Implied probabilities are normalized to remove the market margin.

Sample
Context
Past seasons
Quick read

Match snapshot

Home vs Away · Last 10

Form

Hartlepool
WLDDLWDWDD
3W 5D 2L · 1.40 PPM
Bristol City
DDLDLWDWLW
3W 4D 3L · 1.30 PPM

Goals

1.10
Scored
1.30
1.10
Conceded
1.20
40%
Over 2.5
30%
70%
BTTS
60%

By half

1.30
1H goals
1.40
0.90
2H goals
1.10
70%
Goal in 2H
80%

Corners

7.20N=10
For
5.60N=10
4.60
Against
5.60
11.80
Total
11.20
Signals

Key historical patterns

moderateBoth teams scored

7/10 home-side sample · 6/10 away-side sample.

strongAt least one second-half goal

7/10 home-side sample · 8/10 away-side sample.

very strongOver 8.5 corners

8/10 home-side sample · 9/10 away-side sample.

Team history

Goals

N=10 N=10
1.10
Goals scored
1.30
1.10
Goals conceded
1.20
2.20
Total goals
2.50
80%8/10
Over 1.5
90%9/10
40%4/10
Over 2.5
30%3/10
10%1/10
Over 3.5
20%2/10
70%7/10
BTTS
60%6/10
Matchup

Hartlepool attack

1.10goals per match
Bristol City conceded1.20
Matchup

Bristol City attack

1.30goals per match
Hartlepool conceded1.10
Timing

First & second half

N=10 N=10
0.80
1H goals scored
0.70
0.50
1H goals conceded
0.70
80%8/10
Over 0.5 1H
100%10/10
30%3/10
Leading at HT
50%5/10
0.30
2H goals scored
0.60
0.60
2H goals conceded
0.50
70%7/10
Over 0.5 2H
80%8/10
20%2/10
More goals in 2H
10%1/10
Set pieces

Corners

N=10 N=10
7.20N=10
Corners for
5.60N=10
4.60
Corners against
5.60
11.80
Match total
11.20
80%8/10
Over 8.5
90%9/10
80%8/10
Over 9.5
80%8/10
80%8/10
Team over 4.5
70%7/10
Advanced

Cards, fouls & shots

Yellow cards

0.80N=10
For
1.60N=10
2.50
Match total
3.00
20%2/10
Over 3.5
30%3/10

Fouls

12.60N=10
Committed
11.30N=10
26.40
Match total
24.00

Shots

10.50N=10
Shots
10.20N=10
5.60
On target
5.30
10%
Conversion
13%
Historical scope
History
This match does not have enough average market data to build a similarity profile.
Market history

Similar historical matches

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Half-time score
The half-time explorer cannot be built because the target match has insufficient market data.
What if?

If half-time is 0-0

Scenario unavailableStatus: insufficient_market_data