Championship · 2015/16
2016-02-13
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Average market odds. Implied probabilities are normalized to remove the market margin.

Sample
Context
Past seasons
Quick read

Match snapshot

Home vs Away · Last 10

Form

QPR
DWDWDDDLDW
3W 6D 1L · 1.50 PPM
Fulham
DDWLDLDLLD
1W 5D 4L · 0.80 PPM

Goals

1.00
Scored
1.30
0.60
Conceded
1.80
30%
Over 2.5
60%
40%
BTTS
70%

By half

0.10
1H goals
1.60
1.50
2H goals
1.50
70%
Goal in 2H
70%

Corners

6.60N=10
For
4.30N=10
5.20
Against
5.90
11.80
Total
10.20
Signals

Key historical patterns

strongAt least one second-half goal

7/10 home-side sample · 7/10 away-side sample.

moderateOver 8.5 corners

9/10 home-side sample · 6/10 away-side sample.

Team history

Goals

N=10 N=10
1.00
Goals scored
1.30
0.60
Goals conceded
1.80
1.60
Total goals
3.10
50%5/10
Over 1.5
90%9/10
30%3/10
Over 2.5
60%6/10
10%1/10
Over 3.5
50%5/10
40%4/10
BTTS
70%7/10
Matchup

QPR attack

1.00goals per match
Fulham conceded1.80
Matchup

Fulham attack

1.30goals per match
QPR conceded0.60
Timing

First & second half

N=10 N=10
0.10
1H goals scored
0.90
0.00
1H goals conceded
0.70
10%1/10
Over 0.5 1H
80%8/10
10%1/10
Leading at HT
30%3/10
0.90
2H goals scored
0.40
0.60
2H goals conceded
1.10
70%7/10
Over 0.5 2H
70%7/10
60%6/10
More goals in 2H
40%4/10
Set pieces

Corners

N=10 N=10
6.60N=10
Corners for
4.30N=10
5.20
Corners against
5.90
11.80
Match total
10.20
90%9/10
Over 8.5
60%6/10
60%6/10
Over 9.5
40%4/10
90%9/10
Team over 4.5
50%5/10
Advanced

Cards, fouls & shots

Yellow cards

1.00N=10
For
1.30N=10
1.80
Match total
2.20
0%0/10
Over 3.5
10%1/10

Fouls

11.20N=10
Committed
8.60N=10
20.10
Match total
17.20

Shots

16.30N=10
Shots
12.80N=10
4.20
On target
4.60
6%
Conversion
10%
Historical scope
History
This match does not have enough average market data to build a similarity profile.
Market history

Similar historical matches

Not enough comparable matchesStatus: insufficient_market_data. The site does not force a percentage when the historical sample is insufficient.
Half-time score
The half-time explorer cannot be built because the target match has insufficient market data.
What if?

If half-time is 0-0

Scenario unavailableStatus: insufficient_market_data