Super Lig · 2005/06
2006-02-26
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Average market odds. Implied probabilities are normalized to remove the market margin.

Sample
Context
Past seasons
Current-season sample is not complete yetDiyarbakirspor: 10/10 · Konyaspor: 9/10 in the selected Home / Away context. Stats below use only 2005/06 by default.
Include previous seasons
Quick read

Match snapshot

Home vs Away · Last 10

Form

Diyarbakirspor
WLLLLLWWDL
3W 1D 6L · 1.00 PPM
Konyaspor
LDDDDLLDL
0W 5D 4L · 0.56 PPM

Goals

0.80
Scored
0.67
1.40
Conceded
1.33
50%
Over 2.5
22%
30%
BTTS
56%

By half

1.20
1H goals
1.00
1.00
2H goals
1.00
70%
Goal in 2H
67%

Corners

No corner sampleCorner data is unavailable for this selected window.
Signals

Key historical patterns

moderateAt least one second-half goal

7/10 home-side sample · 6/9 away-side sample.

Team history

Goals

N=10 N=9
0.80
Goals scored
0.67
1.40
Goals conceded
1.33
2.20
Total goals
2.00
70%7/10
Over 1.5
56%5/9
50%5/10
Over 2.5
22%2/9
10%1/10
Over 3.5
11%1/9
30%3/10
BTTS
56%5/9
Matchup

Diyarbakirspor attack

0.80goals per match
Konyaspor conceded1.33
Matchup

Konyaspor attack

0.67goals per match
Diyarbakirspor conceded1.40
Timing

First & second half

N=10 N=9
0.60
1H goals scored
0.33
0.60
1H goals conceded
0.67
80%8/10
Over 0.5 1H
67%6/9
30%3/10
Leading at HT
22%2/9
0.20
2H goals scored
0.33
0.80
2H goals conceded
0.67
70%7/10
Over 0.5 2H
67%6/9
20%2/10
More goals in 2H
22%2/9
Set pieces

Corners

N=0 N=0
No corner dataThis competition or selected period does not contain enough corner observations.
Advanced

Cards, fouls & shots

Yellow cards

N=0
For
N=0
Match total
0/0
Over 3.5
0/0

Fouls

N=0
Committed
N=0
Match total

Shots

N=0
Shots
N=0
On target
Conversion
Historical scope
History
This match does not have enough average market data to build a similarity profile.
Market history

Similar historical matches

Not enough comparable matchesStatus: insufficient_market_data. The site does not force a percentage when the historical sample is insufficient.
Half-time score
The half-time explorer cannot be built because the target match has insufficient market data.
What if?

If half-time is 0-0

Scenario unavailableStatus: insufficient_market_data